32 lines
646 B
C
32 lines
646 B
C
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||
|
|
|
||
|
|
#pragma once
|
||
|
|
|
||
|
|
#include "CoreMinimal.h"
|
||
|
|
#include "UObject/Interface.h"
|
||
|
|
#include "SideScrollingInteractable.generated.h"
|
||
|
|
|
||
|
|
/**
|
||
|
|
*
|
||
|
|
*/
|
||
|
|
UINTERFACE(MinimalAPI, NotBlueprintable)
|
||
|
|
class USideScrollingInteractable : public UInterface
|
||
|
|
{
|
||
|
|
GENERATED_BODY()
|
||
|
|
};
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Simple interface to allow Actors to interact without having knowledge of their internal implementation.
|
||
|
|
*/
|
||
|
|
class ISideScrollingInteractable
|
||
|
|
{
|
||
|
|
GENERATED_BODY()
|
||
|
|
|
||
|
|
public:
|
||
|
|
|
||
|
|
/** Triggers an interaction by the provided Actor */
|
||
|
|
UFUNCTION(BlueprintCallable, Category="Interactable")
|
||
|
|
virtual void Interaction(AActor* Interactor) = 0;
|
||
|
|
|
||
|
|
};
|